FurryBall

From Wikipedia the free encyclopedia

FurryBall GPU Render
Developer(s)Art And Animation studio
Stable release
v RT
Operating systemWindows Vista and later
TypeRendering system
LicenseTrialware
Websitefurryball.aaa-studio.eu

FurryBall is 3D computer graphics software and plug-in for real-time GPU production quality unbiased rendering. It is also a biased final frame renderer used for many short and full length animated movies. FurryBall was used for rendering the feature animated movie Goat story with Cheese - it was probably the first world feature animated movie rendered completely only on GPU in 2012.

Overview[edit]

FurryBall RT offers advanced rendering techniques, implemented directly into Autodesk Maya, Autodesk 3ds Max and Cinema 4D with multi-GPU support. FurryBall was developed for in-house Art And Animation studio purposes since 2009. FurryBall was used for rendering a whole feature movie, Goat Story 2 in 2008. It's probably the first world rendered CGI feature movie for cinemas rendered only on GPUs.

In 2015, the latest version of FurryBall RT was released with a completely rewritten core.

Features[edit]

FurryBall Render (commercial version) comes with free export scripts for the following software:

PLUGINS

References[edit]

External links[edit]