Hiroyuki Kobayashi (producer)

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Hiroyuki Kobayashi
小林 裕幸
Born (1972-08-12) August 12, 1972 (age 51)
Alma materChukyo University
Occupation(s)Video game and anime producer, planner, and supervisor
Years active1995–present
Employer(s)Capcom (1995–2022)
GPTRACK50 Studio (2022–present)
Known for

Hiroyuki Kobayashi (小林 裕幸, Kobayashi Hiroyuki, born August 12, 1972 in Nagoya, Japan[1]) is a Japanese video game producer. He was employed by Capcom for 27 years and currently is part of NetEase Games subsidiary GPTRACK50 Studio as president.[1]

Career[edit]

Kobayashi studied computer science at Chukyo University. After graduating, he was hired at Capcom in 1995 as a programmer on the first Resident Evil game.[1] After working as programmer on the sequel and a planner on the first Dino Crisis game, his first producer role was on Dino Crisis 2 in 2000.[1]

Starting with the first Sengoku Basara game (titled Devil Kings in North America) in 2005, Kobayashi worked as the producer for the video game series as well as a planning supervisor for the various anime adaptations. He was very interested in the Sengoku period and wanted to create an action game inspired by that period.[2]

After 27 years working at Capcom, Kobayashi left the company in March 2022 and announced that he joined NetEase Games in August of that same year as a producer.[3]

In October 2022, NetEase Games announced the establishment of GPTRACK50 Studio, which Kobayashi will lead as a president.[4]

Works[edit]

Video games[edit]

Year Title Role
1996 Resident Evil Programmer
1998 Resident Evil 2
1999 Dino Crisis Planner
2000 Dino Crisis 2 Producer
2001 Resident Evil – Code: Veronica X Associate producer
Devil May Cry Producer
2002 Resident Evil
Resident Evil Zero Promotional producer
2003 P.N.03 Producer
Dino Crisis 3
2004 Under the Skin
2005 Resident Evil 4
killer7
Devil Kings
2006 Sengoku Basara 2
2007 Sengoku Basara 2 Heroes
2008 Devil May Cry 4
Sengoku Basara X
2009 Sengoku Basara: Battle Heroes
2010 Sengoku Basara: Samurai Heroes
2011 Sengoku Basara Chronicle Heroes
2012 Dragon's Dogma
Resident Evil 6 Executive producer
2013 Gaist Crusher Producer
2014 Sengoku Basara 4
2018 Mega Man 11 Executive producer

Anime[edit]

Year Title Role
2007 Devil May Cry: The Animated Series Supervisor
2008 Resident Evil: Degeneration Producer
2009 Sengoku Basara: Samurai Kings Planning supervisor
2010 Sengoku Basara II
2011 Sengoku Basara: The Last Party
2012 Resident Evil: Damnation Producer
2014 Sengoku Basara: End of Judgement Planning supervisor
2017 Resident Evil: Vendetta[5] Supervisor
2020 Dragon's Dogma Producer
2021 Resident Evil: Infinite Darkness Executive producer

References[edit]

  1. ^ a b c d "インタビュー 小林裕幸さん" [Interview: Mr. Hiroyuki Kobayashi]. Sony Computer Entertainment. October 2006. Archived from the original on January 17, 2012. Retrieved August 9, 2011.
  2. ^ "インタビュー : 「PSP版は集大成」 「戦国BASARA」シリーズの小林裕幸プロデューサー" [Interview: PSP Compilation Sengoku Basara series producer Hiroyuki Kobayashi]. Mantan Web. May 6, 2009. Archived from the original on August 10, 2011. Retrieved August 9, 2011.
  3. ^ "Hiroyuki Kobayashi leaves Capcom after 27 years, joins NetEase Games as producer". 12 August 2022. Archived from the original on 10 June 2023. Retrieved 2 September 2023.
  4. ^ "NetEase Games establishes GPTRACK50 - Osaka-based studio led by former Capcom producer Hiroyuki Kobayashi". 31 October 2022. Archived from the original on 1 November 2022. Retrieved 2 September 2023.
  5. ^ "Resident Evil Vendetta: Hiroyuki Kobayashi on the Future of the Franchise". Collider. 16 June 2017. Archived from the original on 16 September 2018. Retrieved 24 May 2018.

External links[edit]