Mega Man Legends 3

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Mega Man Legends 3
Promo image
Developer(s)Capcom
Publisher(s)Capcom
Director(s)Masakazu Eguchi
Producer(s)Tatsuya Kitabayashi
Composer(s)Reo Uratani
SeriesMega Man Legends
Platform(s)Nintendo 3DS
ReleaseCancelled
Genre(s)Action-adventure, third-person shooter
Mode(s)Single-player

Mega Man Legends 3[a] is a cancelled video game set to be the sequel to Mega Man Legends 2 and the fourth game in the Mega Man Legends series. It was announced for the Nintendo 3DS on September 29, 2010, during a Nintendo press conference for the 3DS.[1]

The game was to be directed by Masakazu Eguchi, with Tatsuya Kitabayashi acting as producer.[1][2][3][4] Reo Uratani composed the game's music.[5]

Mega Man Legends 3 was cancelled on July 18, 2011.[6][7][8]

Plot[edit]

The game's story would have continued right after the events of Mega Man Legends 2. Two new characters, Aero and Barrett, would join returning ones to help rescue the protagonist, Mega Man Volnutt, from Elysium.[9] Chris Hoffman of Nintendo Power implied the finished game may have focused on a mysterious item known as the Klicke Lafonica and the aftermath of the Elder System reactivating at the end of Legends 2.[10]

Development[edit]

In a May 2007 interview with 1UP.com, Keiji Inafune expressed that the original team members who worked on the previous Mega Man Legends games were interested in developing Mega Man Legends 3 and had considered using the MT Framework engine.[11] A few months later, Inafune commented that he was asked by several fans if Mega Man Legends 3 would be made; although he expressed a desire to make such a game, he stated that he could not do it at that time.[12] Detailed information about the game was announced at the New York Comic Con in October 2010.[1] While Capcom was developing the game, several aspects from the game such as the new heroine Aero, a mech and Mega Man's design were chosen by fans as Capcom invited fans to send their designs in their official Mega Man Legends 3 website.[13][14][15]

Although Inafune left Capcom in October 2010, the team working for Mega Man Legends 3 stated that the game would continue development.[16] Capcom intended to release Mega Man Legends 3: Prototype Version in 2011 for the 3DS eShop, featuring 10 missions, and Barrett as a playable character.[17] The Prototype Version was going to act as a prologue to the forthcoming main game.[18] According to GamesRadar, Nintendo Power's Chris Hoffman was the only journalist to play the Prototype Version before the game was cancelled.[10][19] Three years after the game's cancellation, employees from Cup of Tea Productions—the studio responsible for Mega Man Legends 3 voice recording—confirmed that the Prototype Version was very close to completion.[20]

Cancellation[edit]

On July 18, 2011, Capcom officially announced that production on Mega Man Legends 3 was cancelled. Capcom also announced that neither a full game nor Mega Man Legends 3: Prototype Version would be released.[6][7] In replies to fans two days later, Capcom's UK Twitter account appeared to blame lack of fan involvement for the game's cancellation.[21][22] Capcom UK later apologized for the original wording and clarified that the tweets referred to the lack of interaction in the Development Rooms that Capcom created to help the game's development, not to the fans "who have been nothing but supportive".[23] The game's programming director, Yoshiyuki Fujikawa, encouraged fans to continue showing their interest in Mega Man Legends 3.[24]

CyberConnect2 CEO Hiroshi Matsuyama—who was working with Capcom on Asura's Wrath at the time—stated he would like to develop Mega Man Legends 3 as he was disappointed in the game's cancellation.[25] Inafune also expressed disappointment with this decision and offered Capcom to complete it with his own team, despite having left the company. Capcom refused Inafune's offer.[26] In 2014, Inafune again stated he would like to finish Mega Man Legends 3 if given the chance.[27]

In the aftermath of the cancellation, fans created a Facebook group titled "100,000 Strong for Bringing Back Mega Man Legends 3", aiming to get Capcom to resume development of the game. The group was covered considerably on popular gaming sites, including Destructoid,[28] Joystiq,[29] and GoNintendo.[30] The group reached its goal of 100,000 members on April 25, 2012.[31] By January 2013, two fans developed a browser-based fangame which recreated content from the Servbot mission in the cancelled game's prototype version.[32]

In August 2016, over five years after the game's cancellation, the Facebook group released a documentary about the history of the game's development.[33] In a 2018 interview with Game Informer, Mega Man 11 director Koji Oda said that he's "well aware that there is a voice out there that wants something new for games like Mega Man Legends and Battle Network".[34] On June 9, 2020, composer Makoto Tomozawa made a tweet to gauge fan interest in crowdfunding activities for the game.[35]

As of August 19, 2011 and May 6, 2020 both Capcom's Japanese and western website that once held the Devroom site are longer viewable. But thanks to some dedicated fans they able preserve the Devroom entries from being lost forever.[36]

Notes[edit]

  1. ^ known in Japan as Rockman DASH 3 (Japanese: ロックマンDASH 3, Hepburn: Rokkuman Dasshu Suri)

References[edit]

  1. ^ a b c "Mega Man Legends 3 Project announced for the Nintendo 3DS". Capcom-Unity. 2010-09-20. Archived from the original on 2011-08-03. Retrieved 2010-09-29.
  2. ^ JC Fletcher (April 8, 2011). "Mega Man Legends 3 Project work resumes after earthquake". Engadget. Archived from the original on 2018-07-23. Retrieved 2018-07-23.
  3. ^ Helgeson, Matt (April 9, 2011). "Mega Man Legends 3 Still In Development". Game Informer. Retrieved 2018-07-23.
  4. ^ Rosenberg, Jared (2010-09-29). "Mega Man Legends 3 Project Coming to 3DS". Nintendo. Archived from the original on 2010-10-17. Retrieved 2010-09-29.
  5. ^ Uratani, Reo (December 7, 2010). "The Mega Man Legends 3 Project Dev Blog: It's the Main Composer, Reo Uratani". Capcom Entertainment, Inc. Archived from the original on August 5, 2011. Retrieved May 11, 2011.
  6. ^ a b GregMan (July 18, 2011). "A Message from Capcom". Capcom Entertainment, Inc. Archived from the original on July 22, 2011. Retrieved July 18, 2011.
  7. ^ a b "発売中止となった「ロックマンDASH3 PROJECT」海外ファンによるドキュメンタリーが話題に". IGN Japan (in Japanese). 2016-08-11. Archived from the original on 2018-07-23. Retrieved 2018-07-23.
  8. ^ Leo, Jon (19 July 2011). "Mega Man Legends 3 officially cancelled". GameSpot. Archived from the original on 14 December 2018. Retrieved 10 December 2018.
  9. ^ Ciolek, Todd (July 25, 2012). "X Button Cross Counter". Anime News Network. Archived from the original on February 10, 2013. Retrieved February 3, 2013.
  10. ^ a b "Exclusive Q&A with the only journalist to ever play Mega Man Legends 3". GamesRader.com. Games Radar. September 8, 2011. Archived from the original on December 10, 2018. Retrieved December 10, 2018.
  11. ^ Kennedy, Sam (May 31, 2007). "Mega Man Creator Dreams of Next-Gen Mega Man". 1up. Archived from the original on November 8, 2012. Retrieved August 1, 2016.
  12. ^ Niizumi, Hirohiko (24 September 2007). "TGS '07: Mega Man celebrates 20th anniversary". GameSpot. Archived from the original on 16 August 2017. Retrieved 10 December 2018.
  13. ^ "Help Capcom Select The Voice for the New Mega Man Legends 3 Heroine". December 17, 2010. Archived from the original on September 27, 2013. Retrieved August 16, 2013.
  14. ^ "Help Capcom Design a Mega Man Legends Mech". November 19, 2010. Archived from the original on September 27, 2013. Retrieved August 16, 2013.
  15. ^ "Your Final Mega Man Legends 3 Mega Man Design". October 10, 2010. Archived from the original on September 27, 2013. Retrieved August 16, 2013.
  16. ^ Ciolek, Todd (November 3, 2010). "TGS '07: Mega Man celebrates 20th anniversary". Anime News Network. Archived from the original on November 4, 2010. Retrieved November 4, 2010.
  17. ^ Schreier, Jason (April 21, 2011). "Mega Man Legends 3 'Prototype' Will Launch With 3DS eShop". Wired. Retrieved May 1, 2011.
  18. ^ "Back by Popular Demand". Nintendo Power. No. 268. June 2011. p. 62.
  19. ^ Ponce, Tony (8 September 2011). "Meet the only journalist to play Mega Man Legends 3". Destructoid. Archived from the original on 21 August 2016. Retrieved 10 August 2016.
  20. ^ "How To Adapt A Japanese Game With English Voiceovers - Siliconera". Siliconera. 2014-05-26. Archived from the original on 2018-07-14. Retrieved 2018-07-23.
  21. ^ Capcom [@Capcom_UK] (July 20, 2011). "unfortunately so few fans took part in the creation of the game. It was felt the project was not worthwhile. :-(" (Tweet). Retrieved 10 December 2018 – via Twitter.
  22. ^ Capcom [@Capcom_UK] (July 20, 2011). "it's a shame the fans didn't want to get more involved :-( if we saw there was an audience for MML3 people might change minds" (Tweet). Retrieved 10 December 2018 – via Twitter.
  23. ^ Capcom [@Capcom_UK] (July 21, 2011). "Apologies again. The original comment was in relation to the interaction in the Dev rooms NOT the fans who have been nothing but supportive" (Tweet). Retrieved 10 December 2018 – via Twitter.
  24. ^ "Mega Man Legends 3 Programming Director Encourages Fans". July 28, 2011. Archived from the original on December 25, 2012. Retrieved August 16, 2013.
  25. ^ "CyberConnect2′s CEO Would Be Happy To Work On Mega Man Legends 3". July 22, 2011. Archived from the original on May 21, 2013. Retrieved February 24, 2013.
  26. ^ Good, Owen (18 September 2011). "Former Mega Man Producer Says He Offered to Finish Mega Man Legends 3 Under Contract but Capcom Said No Thanks". Kotaku. Archived from the original on 14 December 2018. Retrieved 10 December 2018.
  27. ^ "Keiji Inafune Would Still Like To Make Mega Man Legends 3 - Siliconera". Siliconera. 2014-03-21. Archived from the original on 2018-07-23. Retrieved 2018-07-23.
  28. ^ "100,000 Strong for Bringing Back Mega Man Legends 3". April 22, 2012. Archived from the original on May 15, 2012. Retrieved April 23, 2012.
  29. ^ Kietzmann, Ludwig (21 September 2011). "Urgent help needed to resurrect Mega Man Legends 3, says local paper ad". Joystiq. Archived from the original on 12 September 2012. Retrieved 10 December 2018.
  30. ^ "Mega Man Legends 3 '100,000 Strong' fan movement starts fan contest". April 22, 2012. Archived from the original on April 17, 2015. Retrieved April 23, 2012.
  31. ^ Get Me Off The Moon - Mega Man Legends 3 Revival (25 April 2012). "100,000 Likes Reached". Facebook. Retrieved 10 December 2018.{{cite web}}: CS1 maint: numeric names: authors list (link)
  32. ^ Damien McFerran (January 3, 2013). "Mega Man Legends 3 Lives On In Fan-Made Browser Game". Nintendo life. Archived from the original on May 19, 2022. Retrieved September 23, 2021.
  33. ^ McClusky, Kevin (8 August 2016). "Mega Man Legends fan community releases documentary video to commemorate game's cancellation". Destructoid. Archived from the original on 8 November 2020. Retrieved 10 August 2016.
  34. ^ Reeves, Ben (15 December 2017). "Answering Five Big Questions About The Future Of Mega Man". Game Informer. Retrieved 10 December 2018.
  35. ^ "Mega Man Legends composer asks if you'd support a Legends 3". Nintendo Enthusiast. 2020-06-11. Archived from the original on 2020-07-24. Retrieved 2020-08-06.
  36. ^ "Bring Back Those Mega Man Legends 3 Project Memories with the Archived Devrooms". The Mega Man Network. Retrieved 21 January 2024.

External links[edit]