Alternate Reality: The City

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Alternate Reality: The City
Commodore 64 cover art
Developer(s)Paradise Programming
Publisher(s)Datasoft
Designer(s)Philip Price
Composer(s)Gary Gilbertson
Platform(s)Atari 8-bit, Commodore 64, Apple II, Mac OS, Atari ST, Amiga, DOS, iOS (Spectrum Collection), TRS-80 Color Computer
Release1985
Genre(s)Role-playing
Mode(s)Single-player

Alternate Reality: The City is a video game published by Datasoft, the first game in the Alternate Reality series. It was created by Philip Price, and was released in 1985 for a variety of systems.[1] [2] Gary Gilbertson created the music.

Technology[edit]

The game requires a blank, formatted disk to use as a “Character Disk” in order to save the game.[3]

Reception[edit]

Scorpia gave Alternate Reality: The City a mixed review in Computer Gaming World. The graphics were praised for its attention to detail, as was the expansive city to explore. She criticized the game, however, for having no goal; once the city is painfully mapped out, the only thing left to do is monotonously battle enemies in preparation for The Dungeon. The 8-bit versions omitted certain features such as joining guilds, and Scorpia criticized the Apple version's poor graphics.[4] In 1993 Scorpia called The City "a fascinating premise that turned out rather poorly ... a game for those with great persistence and patience".[5]

Alternate Reality: The City received a mini-review in 1988 in Dragon #131 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the Macintosh version of the game 3 out of 5 stars, and the Atari ST version 3 stars.[6] Alternate Reality: The City and Alternate Reality: The Dungeon were both the subject of the feature review Dragon #135. The reviewers gave Alternate Reality: The City 3 stars, and Alternate Reality: The Dungeon 2+12 stars.[7]

Reviews[edit]

References[edit]

  1. ^ "Alternate Reality: The City". Retrieved 12 March 2024.
  2. ^ Barton, Matt (23 February 2007). "The History of Computer Role-Playing Games Part 2: The Golden Age (1985-1993)". Gamasutra. Retrieved 3 January 2017.
  3. ^ "The Original Alternate Reality Homepage". www.eobet.com. Retrieved 2024-03-19.
  4. ^ Scorpia (November 1986), "Alternate Reality: The City", Computer Gaming World, pp. 22–23
  5. ^ Scorpia (October 1993). "Scorpia's Magic Scroll Of Games". Computer Gaming World. pp. 34–50. Retrieved 25 March 2016.
  6. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1988). "The Role of Computers". Dragon (131): 78–86.
  7. ^ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (July 1988). "The Role of Computers". Dragon (135): 82–89.
  8. ^ "Ludotique | Article | RPGGeek".
  9. ^ "GAMES Magazine #70". December 1985.

External links[edit]