Slightly Magic

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Slightly Magic
Developer(s)Astonishing Animations
Potassium Frog
Publisher(s)Codemasters
Potassium Frog
Designer(s)Colin Jones
Artist(s)
  • Chris Graham
  • Colin Jones
  • Keith Ross
Writer(s)Colin Jones
Composer(s)Allister Brimble
Platform(s)Amiga, Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum
Remaster
Android, iOS, Linux, Macintosh, Windows
Release1991
Genre(s)Action-adventure
Mode(s)Single-player

Slightly Magic is an action-adventure game published in 1991 by Codemasters for the Amiga, Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum. It was written by Colin Jones, author of Rock Star Ate My Hamster (also by Codemasters).

Plot[edit]

Bigwiz the wizard has left the castle in a hurry and has been a bit forgetful. He forgot to pack his spare wand, he forgot to lock his laboratory door and forgot to take his nephew Slightly with him. To make matters worse, a sunburnt dragon has run off with the Princess Croak and the spell cabinet has been knocked over spreading the spells everywhere.

Gameplay[edit]

The gameplay in Slightly Magic is closely related to the gameplay of Dizzy. As with Dizzy, the player starts off with no equipment and has to explore the area to find items and solve puzzles, but Slightly Magic expands this idea by allowing the use of spells to solve puzzles. The player must collect the ingredients and the correct spell word to cast a spell, which would allow the player to solve a puzzle (for example, a fish spell to turn into a fish and swim in water).

Reception[edit]

Slightly Magic received 94% in Your Sinclair magazine with the reviewer praising the graphics and music and claiming it was a better game than Dizzy.[1] CRASH awarded it 78%, although they criticised some of the animation.[2] Sinclair User gave the game 89% claiming it was worth at least three times its £2.99 retail price.[3] Slightly Magic also claimed position 56 in the Your Sinclair "top 100 Spectrum games" as voted by readers.[4]

When Commodore Format reviewed the game in their November 1991 issue, it was given a low score by their budget games reviewer, who said the game had sluggish controls and the screen flicked on and off many times when trying to use items and talk to people. He also said bringing up the inventory took a series of fire button presses.

Legacy[edit]

In September 2016 an updated version of the game was launched on Steam.

References[edit]

  1. ^ "Your Sinclair Review, June 1991". Archived from the original on 24 September 2006. Retrieved 17 January 2007.
  2. ^ "CRASH review, May 1991". Retrieved 17 January 2007.
  3. ^ "Sinclair User review". Retrieved 17 January 2007.
  4. ^ Heide, Martijn van der. "THE OFFICIAL GAME TOP 100 OF ALL TIME". World of Spectrum. Archived from the original on 30 October 2015. Retrieved 7 February 2007.

External links[edit]