Star Wreck (video game)

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Star Wreck
Developer(s)
Publisher(s)Alternative Software
Designer(s)Charles A. Sharp
Platform(s)ZX Spectrum, Amstrad CPC, Commodore 64
Release1987
Genre(s)Interactive fiction
Mode(s)Single-player

Star Wreck is a text adventure game written in 1987 by Charles A. Sharp. It was published by Alternative Software for the Spectrum 48k,[1] Amstrad CPC,[2] and Commodore 64.[3] The game takes place in a parody of the Star Trek universe and the player takes on the role of Captain James T. Cake of the USS Paralysed.

Development[edit]

Star Wreck was written using the Graphic Adventure Creator. After its initial publication in 1987, it also appeared in Alternative Software's compilation tape 4-Most Adventures, in 1991.[4]

Reception[edit]

Star Wreck was reviewed by Your Sinclair in December 1987,[5] receiving 6 out of 10. Whilst enjoyable, the reviewer felt that the initial area (the Starship Paralysed) was too open, causing difficulties in working out what's going on.

References[edit]

  1. ^ Star Wreck at World of Spectrum
  2. ^ Star Wreck Archived 2007-09-27 at the Wayback Machine at CPCZone.com
  3. ^ Star Wreck at Gamebase 64
  4. ^ 4-Most Adventures at World of Spectrum
  5. ^ Star Wreck review Archived 2006-05-28 at the Wayback Machine from Your Sinclair issue 24, December 1987; retrieved from The Your Sinclair Rock 'n' Roll Years

External links[edit]

  • Star Wreck in the Interactive Fiction Database