The Final Conflict (video game)

From Wikipedia the free encyclopedia

The Final Conflict
Publisher(s)Hayden Software[1]
Designer(s)Thomas G. Cleaver[2]
Platform(s)Apple II, Atari 8-bit
Release1982: Apple II
1983: Atari 8-bit
Genre(s)Turn-based strategy
Mode(s)Single-player, multi-player

The Final Conflict is a strategy game written by Thomas G. Cleaver for the Apple II and published by Hayden Software in 1982.[2] An Atari 8-bit family version followed in 1983.[3]

Gameplay[edit]

The Final Conflict is a game in which two robot armies continue the war started by dead human civilizations.[4]

Reception[edit]

Richard Steinberg reviewed The Final Conflict in Space Gamer No. 64.[4] Steinberg commented that "All in all, Final Conflict is a game that should bring you many hours of good, clean war-making. This isn't any easy game; you'll need your thinking cap for this one."[4]

References[edit]

  1. ^ Liszak, Andrew H., ed. (December 1983). "Software". Bowker/Bantam 1984 Complete Sourcebook of Personal Computing. R.R. Bowker Company/Bantam Books, Inc. p. 255. ISBN 0-8352-1767-1 – via Internet Archive.
  2. ^ a b Hague, James. "The Giant List of Classic Game Programmers".
  3. ^ "Final Conflict". Atari Mania.
  4. ^ a b c Steinberg, Richard (July–August 1983). "Capsule Reviews". Space Gamer (64). Steve Jackson Games: 36–37.

External links[edit]