Treyarch
From Wikipedia the free encyclopedia
Formerly | Treyarch Invention LLC (1996–2001) |
---|---|
Company type | Subsidiary |
Industry | Video games |
Founded | 1996 |
Founders |
|
Headquarters | , US |
Key people |
|
Products | Call of Duty series (2005–present) |
Number of employees | 300 (2012)[1][2] |
Parent | Activision (2001–present) |
Website | treyarch.com |
Treyarch Corporation (/ˈtreɪɑːrk/ TRAY-ark;[3] formerly Treyarch Invention LLC) is an American video game developer based in Santa Monica, California. Founded in 1996 by Peter Akemann and Doğan Köslü, it was acquired by Activision in 2001. The studio is known for its work for the Call of Duty series, which it develops alongside Infinity Ward, Sledgehammer Games and Raven Software.
History
[edit]Treyarch was founded in 1996 as Treyarch Inventions and was acquired by Activision in 2001. In 2005, Gray Matter Studios was merged into Treyarch.[4][5]
As part of the 2007 Leipzig Games Convention, Activision announced that Treyarch would be one of three developers behind their first James Bond-based game, 007: Quantum of Solace. The game was released on October 31, 2008, in Europe and November 4, 2008, in North America. Vicarious Visions developed the Nintendo DS version and Eurocom developed the PlayStation 2 version. Treyarch is a major developer in the Call of Duty series.
Call of Duty: Black Ops II held the record for the largest entertainment launch in history in any form of entertainment, breaking the record within 24 hours of its release until it was surpassed by Grand Theft Auto V.[6] Sales from the game worldwide reached US$650 million within five days after its release.[7] Treyarch worked on the Wii U version of Call of Duty: Ghosts, in order to optimize it for the console.[8]
Dan Bunting, who had been co-lead of Treyarch since around 2003, was named in an investigative report by The Wall Street Journal related to the lawsuit filed against Activision Blizzard by the state of California over workplace misconduct and discrimination. Bunting had reportedly mistreated an employee in 2017, but was kept on by Activision Blizzard's CEO, Bobby Kotick. After The Wall Street Journal began their investigation, Bunting was let go.[9]
On August 18, 2023, studio design director David Vonderhaar announced he would be leaving the studio after 18 years.[10]
Games developed
[edit]Year | Game | Platform(s) | Note(s) |
---|---|---|---|
1998 | Olympic Hockey '98 | Nintendo 64 | |
Die by the Sword | Microsoft Windows | ||
Die by the Sword: Limb from Limb | |||
1999 | Triple Play 2000 | Nintendo 64[11] | |
2000 | Draconus: Cult of the Wyrm | Dreamcast | |
Triple Play 2001 | PlayStation | ||
Max Steel: Covert Missions | Dreamcast | ||
2001 | Triple Play Baseball | Microsoft Windows, PlayStation, PlayStation 2 | |
2002 | NHL 2K2 | Dreamcast | |
Spider-Man | GameCube, PlayStation 2, Xbox, Microsoft Windows | ||
Kelly Slater's Pro Surfer | GameCube, PlayStation 2, Xbox, Microsoft Windows, macOS | ||
NHL 2K3 | GameCube, PlayStation 2, Xbox | ||
Minority Report: Everybody Runs | PlayStation 2, Xbox, GameCube | ||
2004 | Spider-Man 2 | PlayStation 2, Xbox, GameCube | |
2005 | Ultimate Spider-Man | Microsoft Windows, PlayStation 2, Xbox, GameCube | |
Call of Duty 2: Big Red One | PlayStation 2, Xbox, GameCube | ||
2006 | Call of Duty 3 | PlayStation 2, PlayStation 3, Xbox, Xbox 360 | |
2007 | Spider-Man 3 | PlayStation 2, PlayStation Portable, Nintendo Wii, PlayStation 3, Xbox 360, Microsoft Windows, macOS, OS X | |
2008 | Spider-Man: Web of Shadows | Microsoft Windows, PlayStation 3, Wii, Xbox 360 | Co-developed with Shaba Games |
007: Quantum of Solace | |||
Call of Duty: World at War | Wii version co-developed by Exakt Entertainment | ||
2010 | Call of Duty: Black Ops | Assisted by FXVille, Nerve Software, Pi Studios, Raven Software and Certain Affinity | |
2012 | Call of Duty: Black Ops II | Microsoft Windows, PlayStation 3, Wii U, Xbox 360 | |
2015 | Call of Duty: Black Ops III | Microsoft Windows, PlayStation 4, Xbox One[12] | Assisted by Raven Software |
2018 | Call of Duty: Black Ops 4 | Assisted by Beenox and Raven Software | |
2020 | Call of Duty: Warzone | Co-developed with Infinity Ward & Raven Software | |
Call of Duty: Black Ops Cold War | Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S | Co-developed with Raven Software, assisted by High Moon Studios, Beenox, Activision Shanghai and Sledgehammer Games | |
2021 | Call of Duty: Vanguard | Zombies and Ranked Play modes, assisted Sledgehammer Games | |
2022 | Call of Duty: Modern Warfare II | Ranked Play mode, assisted Infinity Ward | |
Call of Duty: Warzone 2.0 | Ranked Play mode, assisted Infinity Ward and Raven Software | ||
2023 | Call of Duty: Modern Warfare III | Zombies and Ranked Play modes,[13] assisted Sledgehammer Games | |
2024 | Call of Duty: Black Ops 6 | Co-developed with Raven Software, assisted by Beenox, High Moon Studios, Activision Shanghai, Sledgehammer Games, Infinity Ward and Demonware |
Ports developed
[edit]Year | Game | Platform(s) | Developer(s) |
---|---|---|---|
2000 | Tony Hawk's Pro Skater | Dreamcast | Neversoft |
Tony Hawk's Pro Skater 2 | |||
2001 | Spider-Man | ||
Tony Hawk's Pro Skater 2x | Xbox | ||
2009 | Call of Duty: Modern Warfare: Reflex | Wii | Infinity Ward |
2011 | Call of Duty: Modern Warfare 3 | ||
2013 | Call of Duty: Ghosts | Wii U |
References
[edit]- ^ "Call of Duty: Black Ops II has 300 staff working on it". GamesIndustry.biz. May 2, 2012.
- ^ "300 developers are working on Black Ops 2". VG247. May 2, 2012.
- ^ "Work at Treyarch: Production". YouTube. June 26, 2020. Archived from the original on October 2, 2022. Retrieved October 2, 2022.
- ^ "Gray Matter Studios Games". IGN. Archived from the original on September 28, 2012. Retrieved May 20, 2016.
- ^ Peel, Jeremy (February 15, 2021). "How Treyarch escaped Infinity Ward's shadow". PC Gamer. Archived from the original on September 16, 2022. Retrieved October 30, 2021.
- ^ The Associated Press (November 11, 2010). "CBC News – Technology & Science – Call of Duty breaks sales record". CBC. Archived from the original on November 14, 2010. Retrieved November 16, 2010.
- ^ Staff Writer (November 18, 2010). "Call of Duty Black Ops Sales Hit $650M". socalTECH. Archived from the original on November 21, 2010. Retrieved November 22, 2010.
- ^ McElroy, Griffin (July 25, 2013). "Call of Duty: Ghosts confirmed for Wii U launch on Nov. 5 (update)". Polygon. Archived from the original on July 31, 2013. Retrieved July 30, 2013.
- ^ Grind, Kirsten; Fritz, Ben; Needleman, Sarah E. (November 16, 2021). "Activision CEO Bobby Kotick Knew for Years About Sexual-Misconduct Allegations at Videogame Giant". The Wall Street Journal. Archived from the original on November 16, 2021. Retrieved November 16, 2021.
- ^ Robinson, Andy (August 19, 2023). "Veteran Call of Duty designer David Vonderhaar has left Treyarch". Video Games Chronicle. Archived from the original on February 7, 2024. Retrieved February 16, 2024.
- ^ "EA SPORTS - Triple Play 2000". www.tripleplay2k.com. Archived from the original on April 14, 2001. Retrieved January 12, 2022.
- ^ Robinson, Martin (April 26, 2015). "Call of Duty: Black Ops 3 PC requirements revealed". Eurogamer. Archived from the original on August 12, 2018. Retrieved April 28, 2015.
- ^ Makuch, Eddie (August 17, 2023). "Call Of Duty: Modern Warfare 3 Officially Announced, Launches With 16 Maps From 2009's MW2". GameSpot. Archived from the original on October 31, 2023. Retrieved February 16, 2024.
External links
[edit]- Official website
- Treyarch's profile at MobyGames
- Treyarch's Work at CallofDutyMaps