Creative Wave Blaster
This article has multiple issues. Please help improve it or discuss these issues on the talk page. (Learn how and when to remove these messages)
|
The Wave Blaster was an add-on MIDI-synthesizer for Creative Sound Blaster 16 and Sound Blaster AWE32 family of PC soundcards. It was a sample-based synthesis General MIDI compliant synthesizer. For General MIDI scores, the Wave Blaster's wavetable-engine produced more realistic instrumental music than the SB16's onboard Yamaha-OPL3.
The Wave Blaster attached to a SB16 through a 26-pin expansion-header, eliminating the need for extra cabling between the SB16 and the Wave Blaster. The SB16 emulated an MPU-401 UART, giving existing MIDI-software the option to send MIDI-sequences directly to the attached Wave Blaster, instead of driving an external MIDI-device. The Wave Blaster's analog stereo-output fed into a dedicated line-in on the SB16, where the onboard-mixer allowed equalization, mixing, and volume adjustment.
The Wave Blaster port was adopted by other sound card manufacturers who produced both daughterboards and soundcards with the expansion-header: Diamond, Ensoniq, Guillemot, Oberheim, Orchid, Roland, TerraTec,[1] Turtle Beach,[2] and Yamaha. The header also appeared on devices such as the Korg NX5R MIDI sound module, the Oberheim MC-1000/MC-2000 keyboards, and the TerraTec Axon AX-100 Guitar-to-MIDI converter.
Since 2000, Wave Blaster-capable sound cards for computers are becoming rare. In 2005, Terratec released a new Wave Blaster daughterboard called the Wave XTable with 16mb of on-board sample memory comprising 500 instruments and 10 drum kits. In 2014, a new compatible card called Dreamblaster S1 was produced by the Belgian company Serdaco. In 2015 that same company released a high end card named Dreamblaster X1, comparable to Yamaha and Roland cards. In 2016 DreamBlaster X2 was released, a board with both a Wave Blaster interface and a USB interface.
Wave Blaster II
[edit]Creative released the Wave Blaster II (CT1910) shortly after the original Wave Blaster. Wave Blaster II used a newer E-mu EMU8000 synthesis-engine (which later appeared in the AWE32).
By the time the SB16 reached the height of its popularity, competing MIDI-daughterboards had already pushed aside the Wave Blaster. In particular, Roland's Sound Canvas daughterboards (SCD-10/15), priced higher than Creative's offering, were highly regarded for their unrivalled musical reproduction in MIDI-scored game titles. (This was due to Roland's dominance in the production aspect of the MIDI game soundtracks; Roland's daughterboards shared the same synthesis-engine and instrument sound-set as the popular Sound Canvas 55, a commercial MIDI module favored by game composers.) By comparison, the Wave Blaster's instruments were improperly balanced, with many instruments striking at different volume-levels (relative to the de facto standard, Sound Canvas.)[citation needed]
Reception
[edit]Computer Gaming World in 1993 praised the Wave Blaster's audio quality and stated that the card was the best wave-table synthesis device for those with a compatible sound card.[3]
Wave Blaster connector pinout
[edit]Pin | Function | Pin | Function |
---|---|---|---|
1 | DGnd | 2 | - |
3 | DGnd | 4 | TTL-MIDI input |
5 | DGnd | 6 | +5 Volts |
7 | DGnd | 8 | TTL-MIDI output |
9 | DGnd | 10 | +5 Volts |
11 | DGnd | 12 | Audio R in |
13 | - | 14 | +5 Volts |
15 | AGnd | 16 | Audio L in |
17 | AGnd | 18 | +12 Volts |
19 | AGnd | 20 | Audio R out |
21 | AGnd | 22 | -12 Volts |
23 | AGnd | 24 | Audio L out |
25 | AGnd | 26 | !Reset |
- AGnd = Analog ground
- DGnd = Digital ground
- Some Wave Blaster cards offer audio inputs (Yamaha DB50XG)
- Some Wave Blaster cards offer TTL-MIDI output
- Reset is active low
References
[edit]- ^ Walker, Martin. "Terratec Audiosystem EWS64 XXL". Sound on Sound (July 1999).
Note: they also sold Microwave PC (multiple-wavetable synthesizer module). - ^ "Turtle Beach HOMAC (Rockwell / Kurzweil) Wavetable Daughterboard, 4MB". AmoRetro.de. 7 July 2014.
Note: using Kurzweil sound on Rockwell chip. - ^ Weksler, Mike; McGee, Joe (October 1993). "CGW Sound Card Survey". Computer Gaming World. pp. 76–83. Retrieved 26 March 2016.