Sonic Wings Special
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Sonic Wings Special | |
---|---|
Developer(s) | Video System |
Publisher(s) | MediaQuest |
Programmer(s) | Yukio Kaneda |
Composer(s) | Naoki Itamura |
Series | Aero Fighters |
Platform(s) | Sega Saturn, PlayStation, Arcade, Android |
Release |
|
Genre(s) | Vertical-scrolling shooter |
Mode(s) | Single-player, multiplayer |
Arcade system | Sony ZN-1 |
Sonic Wings Special[a] is a 1996 vertical-scrolling shooter that combines the features in Sonic Wings, Sonic Wings 2, and Sonic Wings 3. It was ported to arcade as Sonic Wings Limited (Aero Fighters Special in North America). It runs on a Sony ZN-1 JAMMA board.
Gameplay
[edit]Fighters
[edit]There are 7 teams, 14 pilots, and 26 fighters in this game, with each team consisting of 2 members, and a choice of 2 fighters per pilot, except the secret team, which has 1 fighter per pilot.
Once a player has chosen a team, the other player can only choose a pilot and fighter of the respective team.
Team | Pilot | Normal fighter | Secret fighter |
---|---|---|---|
USA | Blaster Keaton/Mecha-Keaton | Lockheed F117 Sea Hawk | Vought F4-U Corsair |
Captain Silver | Fairchild Republic A-10 Thunderbolt II | Northrop P-61 Black Widow | |
Japan | Hien | Mitsubishi FS-X | Nakajima J1N Gekkou |
Mao Mao | McDonnell Douglas F-15 | Aichi M6A Seiran | |
Russia | Volk | Kamov Ka-50 Hokum | Mikoyan-Gurevich Mig 3 |
Chaika & Pooshika | Ilyushin IL-102 | Ilyushin IL-2 Stormovik | |
Sweden | Kowful the Viking | Saab AJ-37 Viggen | Junkers Ju 87G Stuka |
T.B. A-10 | Lockheed F-104 Star Fighter | Brewster B-239 Buffalo | |
P.K.F. | Whity | Northrop YF-23 | Henschel Hs129 |
Lord River N. White | McDonnell Douglas AV-8 Harrier II Plus | Boulton Paul Defiant | |
NATO | Anjera | Dassault Rafale M | Dewoitine D520 |
Ellen & Cincia | Grumman F-14 Tomcat | Fairey Sword Fish | |
Secret | Kotomi | Aka-Usagi | - |
The Man | Lamborghini Diablo (Diabloon) | - |
A pilot's secret fighter is unlocked by completing the game with the chosen pilot.
The NATO and Secret teams are unlocked by unlocking all secret fighters in the US, Japan, Russia, Sweden, and P.K.F. teams.
Stages
[edit]There are 17 stages in this game, but only 9 are playable at a time. After completing stage 1, 3 stages are randomly chosen out of 5. The game includes a branching system that allows players to choose 1 of 2 branches after completing stages 5, 7, or 8.
If a secret fighter is chosen, alternate versions of the stages appear instead.
PlayStation version
[edit]It allows saving the game for more than once per round, while the PAL version does not support the PS1 Memorycard at all.
Arcade version
[edit]There are 6 teams, 12 pilots, and 12 fighters in this version. There are 10 stages but only 7 are playable per game. After completing Stage 4, Stage 5 and 6 are chosen depending on the player's performance. After completing Stage 6, one of Fight in Orbit, Another Dimension, or Mars becomes Stage 7, depending on the player's performance. In Fight in Orbit, Another Dimension, 1 of 2 different final bosses appear in the end. If all lives are lost in Stage 7, continuing causes the game to start at the beginning of a stage. If one of the five last stage bosses is not defeated before it escapes, a boss-specific failure ending is shown. A character-specific ending is shown if the final Stage 7 boss is defeated, and a stage-specific ending is shown. After an item is revealed, the point value of the item increases the longer it stays on screen. The point value progresses at the sequence of 100, 200, 500, 1000, 2000, 4000, and 10000 (maximum) points.
Reception
[edit]Publication | Score |
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Computer and Video Games | 1/5[1] |
Super GamePower | 3.5[2] |
Notes
[edit]References
[edit]- ^ Guise, Tom (September 1996). "Review - Sonic Wings Special". No. 178. Future Publishing. Computer and Video Games. p. 80. Retrieved January 31, 2021.
- ^ Bros, Marjorie (July 1998). "Saturn: Sonic Wings Special". Super GamePower (in Portuguese). No. 31. Brazil: Nova Cultural. p. 19.