Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare | |
---|---|
Developer(s) | Infinity Ward |
Publisher(s) | Activision |
Director(s) | Jacob Minkoff Jordan Hirsh Brian Bright |
Designer(s) | Joe Cecot |
Writer(s) | Taylor Kurosaki Brian Bloom |
Composer(s) | Sarah Schachner[1] |
Series | Call of Duty |
Engine | IW engine |
Platform(s) | Microsoft Windows PlayStation 4 Xbox One |
Release | November 4, 2016 |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Call of Duty: Infinite Warfare is the 13th game of the Call of Duty video game series. It was released in November 2016. The game takes place in the future and the story has no connection with the other Call of Duty stories. The game features a campaign (a part of a game with a story), multiplayer, and a Zombie mode.
References
[change | change source]- ↑ Gwaltney, Javy. "Talking Tunes With Sarah Schachner, Composer Of Call Of Duty: Infinite Warfare". Game Informer. Archived from the original on December 29, 2016. Retrieved June 29, 2016.