Exception handling syntax

Exception handling syntax is the set of keywords and/or structures provided by a computer programming language to allow exception handling, which separates the handling of errors that arise during a program's operation from its ordinary processes. Syntax for exception handling varies between programming languages, partly to cover semantic differences but largely to fit into each language's overall syntactic structure. Some languages do not call the relevant concept "exception handling"; others may not have direct facilities for it, but can still provide means to implement it.

Most commonly, error handling uses a try...[catch...][finally...] block, and errors are created via a throw statement, but there is significant variation in naming and syntax.

Catalogue of exception handling syntaxes

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Ada

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Exception declarations
Some_Error : exception; 
Raising exceptions
raise Some_Error;  raise Some_Error with "Out of memory"; -- specific diagnostic message 
Exception handling and propagation
with Ada.Exceptions, Ada.Text_IO;  procedure Foo is   Some_Error : exception; begin   Do_Something_Interesting; exception -- Start of exception handlers   when Constraint_Error =>     ... -- Handle constraint error   when Storage_Error =>     -- Propagate Storage_Error as a different exception with a useful message     raise Some_Error with "Out of memory";   when Error : others =>      -- Handle all others     Ada.Text_IO.Put("Exception: ");     Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Name(Error));     Ada.Text_IO.Put_Line(Ada.Exceptions.Exception_Message(Error)); end Foo; 

Assembly language

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Most assembly languages will have a macro instruction or an interrupt address available for the particular system to intercept events such as illegal op codes, program check, data errors, overflow, divide by zero, and other such. IBM and Univac mainframes had the STXIT macro. Digital Equipment Corporation RT11 systems had trap vectors for program errors, i/o interrupts, and such. DOS has certain interrupt addresses. Microsoft Windows has specific module calls to trap program errors.

ATS

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exception MyException of (string, int) (* exceptions can carry a value *)  implement main0 (): void = 	try $raise MyException("not enough food", 2) with 	| ~MyException(s, i) => begin 			$extfcall(void, "fprintf", stderr_ref, "%s: %d", s, i); 			fileref_close(stderr_ref); 		end 

Bash

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#!/usr/bin/env bash #set -e provides another error mechanism print_error(){ 	echo "there was an error" } trap print_error exit #list signals to trap tempfile=`mktemp` trap "rm $tempfile" exit ./other.sh || echo warning: other failed echo oops) echo never printed 

One can set a trap for multiple errors, responding to any signal with syntax like:

trap 'echo Error at line ${LINENO}' ERR

BASIC

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An On Error goto/gosub structure is used in BASIC and is quite different from modern exception handling; in BASIC there is only one global handler whereas in modern exception handling, exception handlers are stacked.

ON ERROR GOTO handler OPEN "Somefile.txt" FOR INPUT AS #1 CLOSE #1 PRINT "File opened successfully" END  handler: PRINT "File does not exist" END  ' RESUME may be used instead which returns control to original position. 

C

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C does not provide direct support to exception handling: it is the programmer's responsibility to prevent errors in the first place and test return values from the functions.

In any case, a possible way to implement exception handling in standard C is to use setjmp/longjmp functions:

#include <setjmp.h> #include <stdio.h> #include <stdlib.h>  enum { SOME_EXCEPTION = 1 } exception; jmp_buf state;  int main(void) {   if (!setjmp(state))                      // try   {     if (/* something happened */)     {       exception = SOME_EXCEPTION;       longjmp(state, 0);                  // throw SOME_EXCEPTION     }   }    else switch(exception)   {                  case SOME_EXCEPTION:                  // catch SOME_EXCEPTION       puts("SOME_EXCEPTION caught");       break;     default:                              // catch ...       puts("Some strange exception");   }   return EXIT_SUCCESS; } 

Microsoft-specific

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Two types exist:

  • Structured Exception Handling (SEH)
  • Vectored Exception Handling (VEH, introduced in Windows XP)

Example of SEH in C programming language:

int filterExpression (EXCEPTION_POINTERS* ep) {    ep->ContextRecord->Eip += 8; // divide instruction may be encoded from 2 to 8 bytes    return EXCEPTION_CONTINUE_EXECUTION; } int main(void) {    static int zero;    __try {        zero = 1/zero;        __asm {          nop          nop          nop          nop          nop          nop          nop        }        printf ("Past the exception.\n");    } __except (filterExpression (GetExceptionInformation())) {        printf ("Handler called.\n");    }    return 0; } 

C#

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A try block must have at least one catch or finally clause and at most one finally clause.

public static void Main() {     try     {         // Code that could throw an exception.     }     catch (HttpException ex)     {         // Handles a HttpException. The exception object is stored in "ex".     }     catch (Exception)     {         // Handles any CLR exception that is not a HttpException.         // Since the exception has not been given an identifier, it cannot be referenced.     }     catch     {         // Handles anything that might be thrown, including non-CLR exceptions.     }     finally     {         // Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.         // Often used to clean up and close resources such a file handles.         // May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.     } } 

C++

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#include <exception> int main() {    try {        // do something (might throw an exception)    }    catch (const std::exception& e) {         // handle exception e    }    catch (...) {         // catches all exceptions, not already caught by a catch block before         // can be used to catch exception of unknown or irrelevant type    } } 

In C++, a resource acquisition is initialization technique can be used to clean up resources in exceptional situations. C++ intentionally does not support finally.[1] The outer braces for the method are optional.

ColdFusion Markup Language (CFML)

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Script syntax

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<cfscript> try { 	//throw CF9+ 	throw(type="TypeOfException", message="Oops", detail="xyz"); 	// alternate throw syntax: 	throw "Oops"; // this equivalent to the "message" value in the above example } catch (any e) { 	writeOutput("Error: " & e.message); 	rethrow; //CF9+ } finally { //CF9+ 	writeOutput("I run even if no error"); } </cfscript> 

Adobe ColdFusion documentation[2]

Tag syntax

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<cftry>      code that may cause an exception      <cfcatch ...>          <cftry>              First level of exception handling code              <cfcatch ...>                  Second level of exception handling code              </cfcatch>             <cffinally>                      final code                  </cffinally>          </cftry>      </cfcatch>  </cftry> 

Adobe ColdFusion documentation[3]

Railo-Lucee specific syntax

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Added to the standard syntax above, CFML dialects of Railo and Lucee allow a retry statement.[4]

This statement returns processing to the start of the prior try block.

CFScript example:

try { 	// code which could result in an exception  } catch (any e){ 	retry; } 

Tag-syntax example:

<cftry>  	<!--- code which could result in an exception --->  	<cfcatch> 		<cfretry> 	</cfcatch> </cftry> 

D

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import std.stdio; // for writefln() int main() {   try {       // do something that might throw an exception   }   catch (FooException e) {        // handle exceptions of type FooException   }   catch (Object o) {        // handle any other exceptions        writefln("Unhandled exception: ", o);        return 1;   }   return 0; } 

In D, a finally clause or the resource acquisition is initialization technique can be used to clean up resources in exceptional situations.

Delphi

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Exception declarations
type ECustom = class(Exception) // Exceptions are children of the class Exception.   private     FCustomData: SomeType;      // Exceptions may have custom extensions.   public     constructor CreateCustom(Data: SomeType); // Needs an implementation     property CustomData: SomeType read FCustomData;   end; 
Raising exceptions
raise Exception.Create('Message');  raise Exception.CreateFmt('Message with values: %d, %d',[value1, value2]); // See SysUtils.Format() for parameters.  raise ECustom.CreateCustom(X); 
Exception handling and propagation[5]
try // For finally.   try // For except.     ... // Code that may raise an exception.   except     on C:ECustom do       begin         ... // Handle ECustom.         ... if Predicate(C.CustomData) then ...       end;     on S:ESomeOtherException do       begin         // Propagate as an other exception.         raise EYetAnotherException.Create(S.Message);        end;     on E:Exception do       begin         ... // Handle other exceptions.         raise; // Propagate.       end;   end;  finally   // Code to execute whether or not an exception is raised (e.g., clean-up code). end; 

Erlang

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try   % some dangerous code catch   throw:{someError, X} -> ok;    % handle an exception   error:X -> ok;                 % handle another exception   _:_ -> ok                      % handle all exceptions after   % clean up end 

F#

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In addition to the OCaml-based try...with, F# also has the separate try...finally construct, which has the same behavior as a try block with a finally clause in other .NET languages.

For comparison, this is a translation of the C# sample above.

try     try         () (* Code that could throw an exception. *)     with     | :? System.Net.WebException as ex -> () (* Handles a WebException. The exception object is stored in "ex". *)     | :? exn -> () (* Handles any CLR exception. Since the exception has not been given an identifier, it cannot be referenced. *)     | _ -> () (* Handles anything that might be thrown, including non-CLR exceptions. *) finally     ()      (*        Always run when leaving the try block, regardless of whether any exceptions were thrown or whether they were handled.        Often used to clean up and close resources such a file handles.        May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread.     *) 

For comparison, this is translation of the OCaml sample below.

exception MyException of string * int (* exceptions can carry a value *) let _ =   try     raise (MyException ("not enough food", 2));     printfn "Not reached"   with   | MyException (s, i) ->        printf "MyException: %s, %d\n" s i   | e ->  (* catch all exceptions *)      eprintf "Unexpected exception : %O" e;      eprintf "%O" e.StackTrace 

Haskell

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Haskell does not have special syntax for exceptions. Instead, a try/catch/finally/etc. interface is provided by functions.

import Prelude hiding(catch) import Control.Exception instance Exception Int instance Exception Double main = do   catch     (catch       (throw (42::Int))       (\e-> print (0,e::Double)))     (\e-> print (1,e::Int)) 

prints

(1,42) 

in analogy with this C++

#include <iostream> using namespace std; int main() {   try     {throw (int)42;}   catch(double e)     {cout << "(0," << e << ")" << endl;}   catch(int e)     {cout << "(1," << e << ")" << endl;} } 

Another example is

do {   -- Statements in which errors might be thrown } `catch` \ex -> do {   -- Statements that execute in the event of an exception, with 'ex' bound to the exception } 

In purely functional code, if only one error condition exists, the Maybe type may be sufficient, and is an instance of Haskell's Monad class by default. More complex error propagation can be achieved using the Error or ErrorT monads, for which similar functionality (using `catch`) is supported.

Java

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A try block must have at least one catch or finally clause and at most one finally clause.

try {     // Normal execution path.     throw new EmptyStackException(); } catch (ExampleException ee) {     // Deal with the ExampleException. } finally {     // Always run when leaving the try block (including finally clauses), regardless of whether any exceptions were thrown or whether they were handled.     // Often used to clean up and close resources such a file handles.     // May not be run when System.exit() is called and in other system-wide exceptional conditions (e.g. power loss). } 

JavaScript

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The design of JavaScript makes loud/hard errors very uncommon. Soft/quiet errors are much more prevalent. Hard errors propagate to the nearest try statement, which must be followed by either a single catch clause, a single finally clause, or both.

try {   // Statements in which exceptions might be thrown   throw new Error("error"); } catch(error) {   // Statements that execute in the event of an exception } finally {   // Statements that execute afterward either way } 

If there is no try statement at all, then the webpage does not crash. Rather, an error is logged to the console and the stack is cleared. However, JavaScript has the interesting quirk of asynchronous externally-invoked entry points. Whereas, in most other languages, there is always some part of the code running at all times, JavaScript does not have to run linearly from start to end. For example, event listeners, Promises, and timers can be invoked by the browser at a later point in time and run in an isolated but shared context with the rest of the code. Observe how the code below will throw a new error every 4 seconds for an indefinite period of time or until the browser/tab/computer is closed.

setInterval(function() {   throw new Error("Example of an error thrown on a 4 second interval."); }, 4000); 

Another interesting quirk is polymorphism: JavaScript can throw primitive values as errors.

try {   throw 12345; // primitive number } catch(error) {   console.log(error); // logs 12345 as a primitive number to the console } 

Note that the catch clause is a catch-all, which catches every type of error. There is no syntaxical ability to assign different handlers to different error types aside from experimental and presently removed Gecko extensions from many years ago. Instead, one can either propagate the error by using a throw statement inside the catch statement, or use multiple conditional cases. Let us compare an example in Java and its rough equivalents in JavaScript.

// Example in Java try {   Integer i = null;   i.intValue(); // throws a NullPointerException } catch(NullPointerException error) {   // Variable might be null } catch(ArithmeticException error) {   // Handle problems with numbers } 
// Approximation #1 in JavaScript try {   // Statements in which exceptions might be thrown   var example = null;   example.toString(); } catch(error) {   if (error.type === "TypeError") {     // Variable might be null   } else if (error.type === "RangeError") {     // Handle problems with numbers   } } 
// Approximation #2 in JavaScript try {   try {     // Statements in which exceptions might be thrown     var example = null;     example.toString();   } catch(error) {     if (error.type !== "TypeError") throw error;     // Variable might be null   } } catch(error) {   if (error.type !== "RangeError") throw error;   // Handle problems with numbers } 

Another aspect of exceptions are promises, which handle the exception asynchronously. Handling the exception asynchronously has the benefit that errors inside the error handler do not propagate further outwards.

new Promise(function() { 	throw new Error("Example error!"); }).catch(function(err) { 	console.log("Caught ", err); }); 

Also observe how event handlers can tie into promises as well.

addEventListener("unhandledrejection", function(event) {   console.log(event.reason);   event.preventDefault(); //prevent logging the error via console.error to the console--the default behavior });  new Promise(function() {   throw new Error("Example error!"); }); 

Lastly, note that, as JavaScript uses mark-and-sweep garbage-collection, there is never any memory leakage from throw statements because the browser automatically cleans dead objects—even with circular references.

try {   // Statements in which exceptions might be thrown   const obj = {};   obj.selfPropExample = obj; // circular reference   throw obj; } catch(error) {   // Statements that execute in the event of an exception } 

Lisp

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Common Lisp

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(ignore-errors (/ 1 0))  (handler-case     (progn       (print "enter an expression")       (eval (read)))   (error (e) (print e)))  (unwind-protect     (progn        (print "enter an expression")        (eval (read)))   (print "This print will always be executed, similar to finally.")) 

Lua

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Lua uses the pcall and xpcall functions, with xpcall taking a function to act as a catch block.

Predefined function
function foo(x)   if x then      return x   else     error "Not a true value"   end end  function attempt(arg)   success, value = pcall(foo, arg)    if not success then      print("Error: " .. tostring(value))   else     print("Returned: " .. tostring(value))   end end  attempt("hello")   -- Returned: hello  attempt(nil)   -- Error: stdin:5: Not a true value  attempt({})   -- Returned: table: 00809308      if foo(42) then print "Success" end   -- Success 
Anonymous function
if pcall(   function()     -- Do something that might throw an error.   end)  then   print "No errors"  -- Executed if the protected call was successful. else   print "Error encountered"  -- Executed if the protected call failed. end  print "Done"  -- Will always be executed 

Next Generation Shell

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Defining custom exception type
type MyError(Error) 
Raising exceptions
throw MyError("this happened") 
Exception handling and propagation
try {   # something } catch(e:MyError) {   guard e.val = 7   # ... } catch(e:MyError) {   # ... } catch(e:Error) {   # ... } 
Ignoring exceptions - try without catch
try 1/0  # evaluates to null 
Ignoring exceptions - "tor" operator

"tor" is try-or operator. In case of any exception when evaluating the argument on the left, evaluates to the argument on the right.

1/0 tor 20  # evaluates to 20 
"block" - facility to use exceptions to return a value
my_result = block my_block {  # "block" catches exception thrown by return below   # do calculation   if calculation_finished() {     my_block.return(42)  # throws exception   } } 

Objective-C

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Exception declarations
NSException *exception = [NSException exceptionWithName:@"myException"                            reason:@"yourReason"  userInfo:nil]; 
Raising exceptions
@throw exception; 
Exception handling and propagation
@try {     ... } @catch (SomeException *se) {     // Handle a specific exception type.     ... } @catch (NSException *ne) {     // Handle general exceptions.     ...      // Propagate the exception so that it's handled at a higher level.     @throw; } @catch (id ue) {     // Catch all thrown objects.     ... } @finally {     // Perform cleanup, whether an exception occurred or not.     ... } 

OCaml

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exception MyException of string * int (* exceptions can carry a value *) let _ =   try     raise (MyException ("not enough food", 2));     print_endline "Not reached"   with   | MyException (s, i) ->        Printf.printf "MyException: %s, %d\n" s i   | e ->  (* catch all exceptions *)      Printf.eprintf "Unexpected exception : %s" (Printexc.to_string e);      (*If using Ocaml >= 3.11, it is possible to also print a backtrace: *)      Printexc.print_backtrace stderr;        (* Needs to beforehand enable backtrace recording with            Printexc.record_backtrace true          or by setting the environment variable OCAMLRUNPARAM="b1"*) 

Perl 5

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The Perl mechanism for exception handling uses die to throw an exception when wrapped inside an eval { ... }; block. After the eval, the special variable $@ contains the value passed from die.

Perl 5.005 added the ability to throw objects as well as strings. This allows better introspection and handling of types of exceptions.

eval {     open(FILE, $file) || die MyException::File->new($!);     while (<FILE>) {         process_line($_);     }     close(FILE) || die MyException::File->new($!); }; if ($@) {     # The exception object is in $@     if ($@->isa('MyException::File')) {         # Handle file exception     } else {         # Generic exception handling         # or re-throw with 'die $@'     } } 

The __DIE__ pseudo-signal can be trapped to handle calls to die. This is not suitable for exception handling since it is global. However it can be used to convert string-based exceptions from third-party packages into objects.

local $SIG{__DIE__} = sub {     my $err = shift;     if ($err->isa('MyException')) {         die $err; # re-throw     } else {         # Otherwise construct a MyException with $err as a string         die MyException::Default->new($err);     } }; 

The forms shown above can sometimes fail if the global variable $@ is changed between when the exception is thrown and when it is checked in the if ($@) statement. This can happen in multi-threaded environments, or even in single-threaded environments when other code (typically called in the destruction of some object) resets the global variable before the checking code. The following example shows a way to avoid this problem (see [1][dead link] or [2]; cf. [3]). But at the cost of not being able to use return values:

eval {     # Code that could throw an exception (using 'die') but does NOT use the return statement;     1; } or do {     # Handle exception here. The exception string is in $@ }; 

Several modules in the Comprehensive Perl Archive Network (CPAN) expand on the basic mechanism:

  • Error provides a set of exception classes and allows use of the try/throw/catch/finally syntax.
  • TryCatch, Try::Tiny and Nice::Try all allow the use of try/catch/finally syntax instead of boilerplate to handle exceptions correctly.
  • Exception::Class is a base class and class-maker for derived exception classes. It provides a full structured stack trace in $@->trace and $@->trace->as_string.
  • Fatal overloads previously defined functions that return true/false e.g., open, close, read, write, etc. This allows built-in functions and others to be used as if they threw exceptions.

PHP

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// Exception handling is only available in PHP versions 5 and greater. try {     // Code that might throw an exception     throw new Exception('Invalid URL.'); } catch (FirstExceptionClass $exception) {     // Code that handles this exception } catch (SecondExceptionClass $exception) {     // Code that handles a different exception } finally {     // Perform cleanup, whether an exception occurred or not. } 

PowerBuilder

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Exception handling is available in PowerBuilder versions 8.0 and above.

TRY    // Normal execution path CATCH (ExampleException ee)    //  deal with the ExampleException FINALLY    // This optional section is executed upon termination of any of the try or catch blocks above END TRY 

PowerShell

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Version 1.0

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trap [Exception] {     # Statements that execute in the event of an exception } # Statements in which exceptions might be thrown 

Version 2.0

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Try {     Import-Module ActiveDirectory     } Catch [Exception1] {   # Statements that execute in the event of an exception, matching the exception     } Catch [Exception2],[Exception3etc] {   # Statements that execute in the event of an exception, matching any of the exceptions     } Catch {   # Statements that execute in the event of an exception, not handled more specifically     } 

Python

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f = None try:     f = open("aFileName", "w")     f.write(could_make_error()) except IOError:     print("Unable to open file") except:  # catch all exceptions     print("Unexpected error") else:  # executed if no exceptions are raised     print("File write completed successfully") finally:  # clean-up actions, always executed     if f:         f.close() 

R

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tryCatch({    stop("Here an error is signaled")   # default S3-class is simpleError a subclass of error    cat("This and the following lines are not executed because the error is trapped before\n")    stop( structure(simpleError("mySpecialError message"),class=c("specialError","error","condition")) ) } ,specialError=function(e){     cat("catches errors of class specialError\n") } ,error=function(e){     cat("catches the default error\n") } ,finally={ cat("do some cleanup (e.g., setwd)\n") } ) 

Rebol

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REBOL [     Title: "Exception and error handling examples" ]  ; TRY a block; capturing an error! and converting to object! if error? exception: try [1 / 0][probe disarm exception]  ; ATTEMPT results in the value of the block or the value none on error print attempt [divide 1 0]  ; User generated exceptions can be any datatype! example: func ["A function to throw an exception" ][     throw "I'm a string! exception" ] catch [example]  ; User generated exceptions can also be named, ;   and functions can include additional run time attributes  sophisticated: func ["A function to throw a named error exception"     [catch] ][     throw/name make error! "I'm an error! exception" 'moniker ] catch/name [sophisticated] 'moniker 

Rexx

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 signal on halt;  do a = 1 	 say a 	 do 100000 /* a delay */ 	 end  end  halt:  say "The program was stopped by the user"  exit 

Ruby

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begin   # Do something nifty   raise SomeError, "This is the error message!"  # Uh-oh! rescue SomeError   # This is executed when a SomeError exception   # is raised rescue AnotherError => error   # Here, the exception object is referenced from the   # `error' variable rescue   # This catches all exceptions derived from StandardError   retry # This executes the begin section again else   # This is executed only if no exceptions were raised ensure   # This is always executed, exception or not end 

S-Lang

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 try   {     % code that might throw an exception  }  catch SomeError:   {      % code that handles this exception  }  catch SomeOtherError:  {       % code that handles this exception  }  finally   % optional block  {     % This code will always get executed  } 

New exceptions may be created using the new_exception function, e.g.,

 new_exception ("MyIOError", IOError, "My I/O Error"); 

will create an exception called MyIOError as a subclass of IOError. Exceptions may be generated using the throw statement, which can throw arbitrary S-Lang objects.

Smalltalk

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  [ "code that might throw an exception" ]      on: ExceptionClass       do: [:ex | "code that handles exception" ]. 

The general mechanism is provided by the message on:do:.[6] Exceptions are just normal objects that subclass Error, you throw one by creating an instance and sending it a #signal message, e.g., MyException new signal. The handling mechanism (#on:do:) is again just a normal message implemented by BlockClosure. The thrown exception is passed as a parameter to the handling block closure, and can be queried, as well as potentially sending #resume to it, to allow execution flow to continue.

Swift

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Exception handling is supported since Swift 2.

enum MyException : ErrorType {   case Foo(String, Int) } func someFunc() throws {   throw MyException.Foo("not enough food", 2) } do {   try someFunc()   print("Not reached") } catch MyException.Foo(let s, let i) {   print("MyException: \(s), \(i)") } catch {   print("Unexpected exception : \(error)") } 

Tcl

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if { [ catch {     foo } err ] } {     puts "Error: $err" } 

Since Tcl 8.6, there is also a try command:

try {     someCommandWithExceptions } on ok {res opt} {     # handle normal case. } trap ListPattern1 {err opt} {     # handle exceptions with an errorcode matching ListPattern1 } trap ListPattern2 {err opt} {     # ... } on error {err opt} {     # handle everything else. } finally {     # run whatever commands must run after the try-block. } 

VBScript

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With New Try: On Error Resume Next     'do Something (only one statement recommended) .Catch: On Error GoTo 0: Select Case .Number     Case 0 'this line is required when using 'Case Else' clause because of the lack of "Is" keyword in VBScript Case statement         'no exception     Case SOME_ERRORNUMBER         'exception handling     Case Else         'unknown exception End Select: End With  ' *** Try Class *** Class Try     Private mstrDescription     Private mlngHelpContext     Private mstrHelpFile     Private mlngNumber     Private mstrSource      Public Sub Catch()         mstrDescription = Err.Description         mlngHelpContext = Err.HelpContext         mstrHelpFile = Err.HelpFile         mlngNumber = Err.Number         mstrSource = Err.Source     End Sub      Public Property Get Source()         Source = mstrSource     End Property          Public Property Get Number()         Number = mlngNumber     End Property      Public Property Get HelpFile()         HelpFile = mstrHelpFile     End Property          Public Property Get HelpContext()         HelpContext = mlngHelpContext     End Property          Public Property Get Description()         Description = mstrDescription     End Property End Class 

[7]

Visual Basic 6

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Exception handling syntax is very similar to Basic. Error handling is local on each procedure.

On Error GoTo HandlerLabel 'When error has occurred jumps to HandlerLabel, which is defined anywhere within Function or Sub 'or On Error GoTo 0 'switch off error handling. Error causes fatal runtime error and stops application 'or On Error Resume Next 'Object Err is set, but execution continues on next command. You can still use Err object to check error state. '... Err.Raise 6   ' Generate an "Overflow" error using build-in object Err. If there is no error handler, calling procedure can catch exception by same syntax '...  FinallyLabel: 'just common label within procedure (non official emulation of Finally section from other languages)     'cleanup code, always executed Exit Sub 'exits procedure  'because we are after Exit Sub statement, next code is hidden for non-error execution HandlerLabel: 'defines a common label, here used for exception handling. If Err.Number = 6 Then 'Select Case statement is typically better solution     Resume FinallyLabel 'continue execution on specific label. Typically something with meaning of "Finally" in other languages     'or     Resume Next 'continue execution on statement next to "Err.Raise 6"     'or     Resume 'continue execution on (repeat) statement "Err.Raise 6" End If  MsgBox Err.Number & " " & Err.Source & " " & Erl & " " & Err.Description & " " & Err.LastDllError 'show message box with important error properties     'Erl is VB6 build-in line number global variable (if used). Typically is used some kind of IDE Add-In, which labels every code line with number before compilation Resume FinallyLabel 

Example of specific (non official) implementation of exception handling, which uses object of class "Try".

With New Try: On Error Resume Next 'Create new object of class "Try" and use it. Then set this object as default. Can be "Dim T As New Try: ... ... T.Catch     'do Something (only one statement recommended) .Catch: On Error GoTo 0: Select Case .Number 'Call Try.Catch() procedure. Then switch off error handling. Then use "switch-like" statement on result of Try.Number property (value of property Err.Number of build-in Err object)     Case SOME_ERRORNUMBER         'exception handling     Case Is <> 0 'When Err.Number is zero, no error has occurred         'unknown exception End Select: End With  ' *** Try Class *** Private mstrDescription  As String Private mlngHelpContext  As Long Private mstrHelpFile     As String Private mlngLastDllError As Long Private mlngNumber       As Long Private mstrSource       As String  Public Sub Catch()     mstrDescription = Err.Description     mlngHelpContext = Err.HelpContext     mstrHelpFile = Err.HelpFile     mlngLastDllError = Err.LastDllError     mlngNumber = Err.Number     mstrSource = Err.Source End Sub  Public Property Get Source() As String     Source = mstrSource End Property  Public Property Get Number() As Long     Number = mlngNumber End Property  Public Property Get LastDllError() As Long     LastDllError = mlngLastDllError End Property  Public Property Get HelpFile() As String     HelpFile = mstrHelpFile End Property  Public Property Get HelpContext() As Long     HelpContext = mlngHelpContext End Property  Public Property Get Description() As String     Description = mstrDescription End Property 

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Visual Basic .NET

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A Try block must have at least one clause Catch or Finally clause and at most one Finally clause.

Try    ' code to be executed here Catch ex As Exception When condition    ' Handle Exception when a specific condition is true. The exception object is stored in "ex". Catch ex As ExceptionType    ' Handle Exception of a specified type (i.e. DivideByZeroException, OverflowException, etc.) Catch ex As Exception    ' Handle Exception (catch all exceptions of a type not previously specified) Catch    ' Handles anything that might be thrown, including non-CLR exceptions. Finally    ' Always run when leaving the try block (including catch clauses), regardless of whether any exceptions were thrown or whether they were handled.    ' Often used to clean up and close resources such a file handles.    ' May not be run when Environment.FailFast() is called and in other system-wide exceptional conditions (e.g. power loss), or when the process crashes due to an exception in another thread. End Try 

Visual Prolog

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try     % Block to protect catch TraceId do     % Code to execute in the event of an exception; TraceId gives access to the exception information finally     % Code will be executed regardles however the other parts behave end try 

[8]

X++

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public static void Main(Args _args) {    try    {       // Code that could throw an exception.    }    catch (Exception::Error) // Or any other exception type.    {       // Process the error.    }    catch    {       // Process any other exception type not handled previously.    }     // Code here will execute as long as any exception is caught. } 

References

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  1. ^ Bjarne Stroustrup's FAQ
  2. ^ "Handling exceptions". Archived from the original on 2014-01-02. Retrieved 2014-01-01.
  3. ^ "Exception handling tags". Archived from the original on 2014-01-02. Retrieved 2014-01-01.
  4. ^ https://issues.jboss.org/browse/RAILO-2176 # JBoss Community issue tracker ticket for adding retry
  5. ^ Borland, Delphi Version 7.0, Online help
  6. ^ "Pharo by Example". Archived from the original on 2009-10-21. Retrieved 2010-03-20.
  7. ^ a b "Try-Catch for VB". Archived from the original on 2016-04-16. Retrieved 2012-03-17.
  8. ^ http://wiki.visual-prolog.com/index.php?title=Language_Reference/Terms#Try-catch-finally

See also

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