FurryBall
Developer(s) | Art And Animation studio |
---|---|
Stable release | v RT |
Operating system | Windows Vista and later |
Type | Rendering system |
License | Trialware |
Website | furryball |
FurryBall is 3D computer graphics software and plug-in for real-time GPU production quality unbiased rendering. It is also a biased final frame renderer used for many short and full length animated movies. FurryBall was used for rendering the feature animated movie Goat story with Cheese - it was probably the first world feature animated movie rendered completely only on GPU in 2012.
Overview
[edit]FurryBall RT offers advanced rendering techniques, implemented directly into Autodesk Maya, Autodesk 3ds Max and Cinema 4D with multi-GPU support. FurryBall was developed for in-house Art And Animation studio purposes since 2009. FurryBall was used for rendering a whole feature movie, Goat Story 2 in 2008. It's probably the first world rendered CGI feature movie for cinemas rendered only on GPUs.
In 2015, the latest version of FurryBall RT was released with a completely rewritten core.
Features
[edit]FurryBall Render (commercial version) comes with free export scripts for the following software:
PLUGINS
References
[edit]- Goat Story 2 - CGI movie for cinemas rendered in FurryBall
- NVIDIA - list of GPU renderers
- Autodesk Exchange