A Good Snowman Is Hard to Build

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A Good Snowman Is Hard To Build
Developer(s)
  • Benjamin Davis
  • Alan Hazelden
Publisher(s)Draknek
Designer(s)
  • Benjamin David
  • Alan Hazelden
Composer(s)
  • Priscilla Snow Edit this on Wikidata
EngineOpenFL
Platform(s)Linux, OS X, Windows, Android, iOS, Nintendo Switch
Release
  • Linux, OS X, Windows
  • 25 February 2015
  • Android, iOS
  • 9 December 2015
  • Nintendo Switch
  • 2 September 2021
Genre(s)Puzzle
Mode(s)Single-player

A Good Snowman Is Hard To Build is a 2015 puzzle video game developed by Alan Hazelden and Benjamin Davis and published by Draknek. The game was released in 2015 for Linux, OS X, Windows, Android, and iOS.

Gameplay[edit]

Refer to caption
The player (black figure, referred to as a monster) and a snowman, missing the top snowball

A Good Snowman Is Hard To Build is a grid-based puzzle video game that tasks players with helping a featureless monster to build snowmen. Snowmen are built by stacking three snowballs of decreasing size. Rolling small or medium-sized balls over snowy ground increases their size. Building all snowmen in a room unlocks adjacent rooms which are all part of a hedge maze.[1]

Players can undo one move at a time or reset a room.[2]

Development and release[edit]

A Good Snowman Is Hard To Build was created by UK-based independent developers Alan Hazelden and Benjamin Davis.[3][4] Its prototype was developed using Puzzlescript, an open-source HTML5 puzzle game engine, in 2014.[5] The commercial release was written in Haxe and OpenFL[6] and released for Linux, OS X, and Windows-based personal computers on 25 February 2015.[7] A version for Android and iOS mobile devices was released on 9 December 2015.[8][9] A Nintendo Switch version released on 2 September 2021.[10]

Reception[edit]

A Good Snowman Is Hard To Build received "universal acclaim" from professional critics, according to the review aggregator website Metacritic.[11]

References[edit]

  1. ^ Rich, Rob (10 December 2015). "A Good Snowman is Hard to Build Review: Easy to Love". GameZebo. Archived from the original on 14 August 2020. Retrieved 19 August 2020.
  2. ^ Slater, Harry (14 December 2015). "A Good Snowman is Hard to Build - Yup, but it's a lot of fun". Pocket Gamer. Retrieved 19 August 2020.
  3. ^ Matulef, Jeffrey (22 December 2015). "A Good Snowman Is Hard To Build rolls onto iOS and Android". Eurogamer. Archived from the original on 4 April 2017. Retrieved 3 April 2017.
  4. ^ "A Good Snowman Is Hard To Build press kit". A Good Snowman Is Hard To Build. Archived from the original on 18 March 2017. Retrieved 3 April 2017.
  5. ^ "Interview with indiegames.com". A Good Snowman Is Hard To Build. 30 April 2014. Archived from the original on 30 December 2017. Retrieved 11 January 2018.
  6. ^ "Showcase". Archived from the original on 3 May 2020. Retrieved 6 April 2020.
  7. ^ Matulef, Jeffrey (19 February 2015). "Sokobond dev's latest A Good Snowman is Hard to Build gets a release date". Eurogamer. Archived from the original on 4 April 2017. Retrieved 3 April 2017.
  8. ^ Brown, Mark (10 December 2015). "A Good Snowman is Hard to a Build turns festive frolics into a tricky logic puzzle". Pocket Gamer. Archived from the original on 4 April 2017. Retrieved 3 April 2017.
  9. ^ "A Good Snowman Is Hard To Build – iPad". multiplayer.it. 29 December 2015. Archived from the original on 27 September 2020. Retrieved 19 August 2020.
  10. ^ Whitehead, Thomas (2 September 2021). "Nintendo Download: 2nd September (North America)". Nintendo Life. Archived from the original on 17 December 2023. Retrieved 18 December 2023.
  11. ^ a b "A Good Snowman Is Hard To Build for iPhone/iPad Reviews". Metacritic. Retrieved 3 April 2017.

External links[edit]