Eduardo the Samurai Toaster

From Wikipedia the free encyclopedia

Eduardo the Samurai Toaster
Developer(s)Semnat Studios
Publisher(s)Semnat Studios
Platform(s)Wii (WiiWare)
Release
  • NA: June 15, 2009
Genre(s)Run and gun
Mode(s)Single-player, multiplayer

Eduardo the Samurai Toaster is a run and gun video game by American developer Semnat Studios for the Wii. It was released through the WiiWare digital distribution service on June 15, 2009 in North America.[1]

Gameplay[edit]

The game revolves around players battling a series of enemies (such as spear toting carrots and robotic mangos) across 13 levels, upgrading their weapons along the way by picking up pastry power-ups dropped by them. As well as using a flying toaster mech at certain points in the game. The game also features drop-in cooperative multiplayer for up to four players.[2]

Development[edit]

The game features an art style combining drawings covering several mediums such as pen & ink, acrylic paint and charcoal sketchings which were scanned into the game. According to the developers, the game and main character in particular were inspired by a combination of chambara movies and "silly randomness".[3]

Reception[edit]

IGN found the art style interesting, but thought the gameplay was shallow, repetitive and generic made marginally more enjoyable with multiple players.[4] It currently holds a score of 61 on Metacritic.[5]

References[edit]

  1. ^ "Mario Calculates the Time Needed to Catch Toasted Rainbows in Space". Nintendo of America. 2009-06-15. Retrieved 2009-06-16.
  2. ^ Semnat Studios Announces Eduardo the Samurai Toaster
  3. ^ "Semnat Studios Interview Eduardo the Samurai Toaster". Nintendo Life. 2009-01-05. Retrieved 2009-01-07.
  4. ^ Hatfield, Daemon (2009-06-15). "Eduardo the Samurai Toaster Review". IGN. Archived from the original on June 19, 2009. Retrieved 2009-06-16.
  5. ^ Eduardo the Samurai Toaster (Wii) - Metacritic.com