Mushroom 11
From Wikipedia the free encyclopedia
Mushroom 11 | |
---|---|
Developer(s) | Untame |
Publisher(s) | Untame |
Producer(s) | Kara Kono |
Designer(s) | Itay Keren |
Programmer(s) | Itay Keren |
Artist(s) |
|
Writer(s) | Itay Keren |
Composer(s) | The Future Sound of London |
Engine | Unity |
Platform(s) | |
Release |
|
Genre(s) | Puzzle-platform |
Mode(s) | Single-player |
Mushroom 11 is a 2015 puzzle-platform game developed and published by Untame.[1] The game is a 2D side-scroller where players control a green mushroom by deleting parts of cells while it simultaneously regrows. The mushroom can be split and shaped to solve puzzles.[2]
Development
[edit]The game was started at the 2012 Global Game Jam event at New York University.[3] Mushroom 11 uses the game engine Unity.[4] It has also been supported by the Indie Fund.[5] The music for the game was licensed from The Future Sound of London.[6][7]
Reception
[edit]Aggregator | Score |
---|---|
Metacritic | PC: 78/100[8] iOS: 80/100[9] |
Publication | Score |
---|---|
Destructoid | 7/10[12] |
GameSpot | 6/10[14] |
IGN | 9/10[10] |
PC Gamer (US) | 85/100[11] |
Pocket Gamer | 7/10[13] |
Mushroom 11 received positive early critical response for the game's unique mechanic and theme.[15][16][17] It was a finalist for the IGF 2014 Excellence in Design.[18][19] IGN awarded it a score of 9.0 out of 10, saying "Mushroom 11 is a strange and unique game that reshapes the way you think about its puzzles."[20]
Mushroom 11 was nominated by IGN for its "Most Innovative" game of 2015 award.[21]
References
[edit]- ^ "Hands On with Mushroom 11". GameSkinny. 22 April 2014.
- ^ "Unlike with most fungi I enjoyed Mushroom 11 growing on me". Destructoid. 14 April 2014.
- ^ "Indie Fund Backing Global Game Jam hit Mushroom 11". Joystiq.
- ^ "Unity3D.com".
- ^ "Indie-Fund".
- ^ "fsolnews.blogspot.com".
- ^ Contributor, Alec Meer; Meer, Alec (3 October 2014). "Mushroom 11 Hands-On: The Future Sound Of Fungus". Rock, Paper, Shotgun.
{{cite web}}
:|last1=
has generic name (help) - ^ "Mushroom 11 for PC Reviews". Metacritic. CBS Interactive. Retrieved 2018-11-26.
- ^ "Mushroom 11 for iPhone/iPad Reviews". Metacritic. CBS Interactive. Retrieved 2018-11-26.
- ^ Rad, Chloi (15 October 2015). "Mushroom 11 Review". IGN. Retrieved 28 May 2021.
- ^ Evans-Thirlwell, Edwin (15 October 2015). "MUSHROOM 11 REVIEW". PC Gamer. Retrieved 28 May 2021.
- ^ Nakamura, Darren (17 October 2015). "Review: Mushroom 11". Destructoid. Retrieved 28 May 2021.
- ^ Nakamura, Darren (9 March 2017). "Mushroom 11 review - Just a cool idea or a genuinely great platformer?". Pocket Gamer. Retrieved 28 May 2021.
- ^ Crossley, Rob (22 October 2015). "Mushroom 11 Review". GameSpot. Retrieved 28 May 2021.
- ^ "The Ars Indie Showcase: 30 Games to Watch in 2014". Ars Technica. 5 May 2014.
- ^ "How Mushroom 11 uses self-destruction to build a future". Polygon. 6 May 2014.
- ^ "A Post-Apocalyptic Game That Isn't About Humans". Kotaku. 21 April 2014.
- ^ "IGF.com". 22 September 2016.
- ^ "Road to the IGF: Untame's Mushroom 11". Gamasutra. 30 January 2014.
- ^ "Mushroom 11 Review". 15 October 2015.
- ^ "Most Innovative". IGN. Ziff Davis. 2016-01-09. Archived from the original on 2016-04-21. Retrieved 2016-05-21.