Skeleton Warriors (video game)

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Skeleton Warriors
Developer(s)Neversoft
Publisher(s)Playmates Interactive Entertainment
Producer(s)Dave Hoffman
David A. Luehmann
Programmer(s)Daniel Beenfeldt
Kendall Harrison
Mike West
Artist(s)Brian Schmitt
Christopher Ward
Eric Pavey
Writer(s)Andrew Brown
Composer(s)Eric Swanson
Jean-Christophe Beck
Todd Dennis
Platform(s)Saturn, PlayStation
ReleaseSaturn
  • NA: 16 April 1996
  • EU: 4 September 1996
PlayStation
  • NA: 22 May 1996
  • EU: 1 September 1996
Genre(s)Platform, beat 'em up
Mode(s)Single-player

Skeleton Warriors is a beat 'em up platform game developed by Neversoft and published by Playmates Interactive Entertainment for the PlayStation and Sega Saturn. It is based on the animated television series of the same name.

Gameplay[edit]

Skeleton Warriors uses 2-dimensional side-scrolling gameplay that combines both beat 'em up and platforming elements, along with occasional hovering motorcycle driving levels. The game uses a mix of pre-rendered sprites with polygonal backgrounds, and fully 3D rendered graphics.[1][2][3]

Reception[edit]

Next Generation reviewed the Saturn version of the game, rating it three stars out of five, and stated that "in the end, if you simply can't get enough of side-scrolling action games, then you can count on this being one of the best".[1]

IGN rated the PlayStation version 5/10.[4]

Reviews[edit]

References[edit]

  1. ^ a b "Finals". Next Generation. No. 16. Imagine Media. April 1996. pp. 86, 88.
  2. ^ Neversoft Entertainment SW page
  3. ^ Playmates Interactive Entertainment, Incorporated page
  4. ^ "Skeleton Warriors". 26 November 1996.

External links[edit]