The Living Daylights (video game)

From Wikipedia the free encyclopedia

The Living Daylights
Publisher(s)Domark
Designer(s)Richard Naylor
SeriesJames Bond
Platform(s)Amstrad CPC, Amstrad PCW, Atari 8-bit, BBC Micro, Commodore 64, MSX, ZX Spectrum
Release1987
Genre(s)Run and gun
Mode(s)Single-player

The Living Daylights is a run and gun video game adaptation of the 1987 James Bond film The Living Daylights.[1] It was the second Bond game published by Domark following 1985's poorly received A View to a Kill: The Computer Game.[2]

The game was released for all major platforms at the time and developed by De Re Software (Atari 8-bit), Exasoft (BBC Micro), Sculptured Software (Commodore 64) and Walking Circles (Amstrad CPC/PCW, MSX, ZX Spectrum) from a design by Richard Naylor of Domark.[2]

Legacy

[edit]

The game was re-released as a light gun shooter on various cassette tapes with the ZX Spectrum 007 Action Pack. The plot was greatly rewritten, and explained on narration audiocassettes by Desmond Llewelyn as Q.[3]

See also

[edit]

References

[edit]
  1. ^ Andy Lane, Paul Simpson (2002). The Bond Files: An Unofficial Guide to the World's Greatest Secret Agent. Virgin Books. p. 408. ISBN 978-0-7535-0712-4.
  2. ^ a b "The James Bond Dossier". Computer and Video Games. No. 68. EMAP. 15 May 1987. p. 78. Retrieved 21 October 2022.
  3. ^ Nostalgia Nerd (2020-07-19). That Time Amstrad Casually Rewrote James Bond. YouTube.
[edit]